This one was a huge learning experience for me. We were thrown into the deep end of the Unreal Package and figured out how to swim. We generated more content for this game than any other and it really shows when you play it.
I did a lot 3d modeling, animation, and post production effects. We used Maya, ZBrush, Unreal, Spine, and the adobe suite.
Zac Stark - Jurassic Park - 3D animation/Modeling/Effects
Some of the animation, modeling, and effects I did for Jurassic Park Pinball.